{ tomcode }

Hi I'm Tom, a programmer and designer. Below are some examples of my work.

WarehouseVR

A work-in-progress VR sandbox. I'm developing this for VR headsets, testing with Meta Quest 3. Learning 3D and VR coding as I go. Written in C# with .NET framework using the Godot engine. Shader code written in GDShader, similar in syntax to GLSL.

A screengrab of WarehouseVR sandbox
snip of code for WarehouseVR

Double Down

A screengrab of Double Down game
snip of code for Double Down game

Created for PIPS, a non-profit Charity. Collaboration with a partner. The game features a message for teenagers highlighting the risks of alcohol and drinking to excess. Written in C# with the .NET framework.

Frostbite Brawl

A collaborative 3D project created in a week for a games expo. I coded this in GDscript - a language similar in syntax to Python.

A screengrab of Frostbite Brawl
a section of code for Frostbite Brawl

Elevator Simulator

A screengrab of Elevator Simulator game

An early project I created by myself in 2021. I wanted to learn how to publish a browser-based application. Coded in GDscript, and created graphics in Piskel. You can play the demo here.

eRectangles

A small helper-app. I created this utility for the benefit of my classmates, so that we could speed up this aspect of game development. Users draw multiple rectangles with a mouse, and the app calculates the coordinates. This data is then exported to a list. Written in C# with the .NET framework. Code written with Visual Studio.

A screengrab of WarehouseVR sandbox
snip of code for Warehouse

Contact



Get in touch!

For more info, please send me an email:

A graphic for my contact section